In the live game, every API call that affected the player’s inventory triggered a write to the corresponding record in our Azure Cosmos database. From a player’s perspective, the game is constantly saving their progress. To achieve parity in the offline game, we exposed two functions in the AOT DLL for getting and setting a player’s inventory (equivalent to the Cosmos DB inventory document). When the game first starts up, the local save file on disk is read and the inventory is loaded into the DLL’s memory. As the various serverless HTTP operations occur throughout gameplay the DLL’s in-memory inventory state gets updated. After these operations, if the inventory was changed, the client fetches the new full inventory state from the DLL and saves it back to disk.
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第八十八条 违反关于社会生活噪声污染防治的法律法规规定,产生社会生活噪声,经基层群众性自治组织、业主委员会、物业服务人、有关部门依法劝阻、调解和处理未能制止,继续干扰他人正常生活、工作和学习的,处五日以下拘留或者一千元以下罚款;情节严重的,处五日以上十日以下拘留,可以并处一千元以下罚款。
2024年12月24日 星期二 新京报,详情可参考搜狗输入法2026
So Squire and his colleagues began sending photos of these houses to John Harp, the brick expert.